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Gathering of Engineers

Ludographic considerations from the Silicon Forest

Sunday, October 02, 2005

Question of the month: October

Being the first full week of October, each blog entry this week will answer the following question, picked by Doug: ""How do you decide whether a game is worth the money when you buy it?"

Those of you playing from home can use this entry to post your own answers!

2 Comments:

  • At 11:17 AM, Blogger George said…

    This breaks down into two categories.

    a) I have played the game before I buy it. In this case the decision of whether the game is worth the money is based on the enjoyment I got from playing it.

    b) I have not played the game before I buy it. In this case the theme, mechanics/mechanisms(?), expected group play, price and 'shinyness factor' drive the purchasing decision. Designer and box appeal help break ties.

    Doei!

     
  • At 5:17 AM, Anonymous Vitodens said…

    I certainly like to have played the game before I buy it. I accomplish this by being active with friends who game and by heading down to GenCon each year to see what's new.

    2. I like to avoid similar genre games, unless theres a good reason not to. Exactly how many tile laying games does one need? How many games to build a city, etc?

    3. I play with different groups of people. A. With my wife(no kids) B. with my hard core ruthless gaming buddies and C. with my teenage neices and nephews. So I like to buy games that I think a particular group will like. 2 player games with minimal violence for my wife. Deep strategy games for the guys, and fun (WAR!) games for the teens. This way, regardless who comes over, I've got a nice selection of games to suit their tastes.

    4. A couple times, I have just bought on impulse: liking either the mechanism ir the setting. One such was High Society. "Get the most toys without going broke". It sounded fun, and remains one of my favourite games now.

     

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