<body><script type="text/javascript"> function setAttributeOnload(object, attribute, val) { if(window.addEventListener) { window.addEventListener('load', function(){ object[attribute] = val; }, false); } else { window.attachEvent('onload', function(){ object[attribute] = val; }); } } </script> <div id="navbar-iframe-container"></div> <script type="text/javascript" src="https://apis.google.com/js/platform.js"></script> <script type="text/javascript"> gapi.load("gapi.iframes:gapi.iframes.style.bubble", function() { if (gapi.iframes && gapi.iframes.getContext) { gapi.iframes.getContext().openChild({ url: 'https://www.blogger.com/navbar.g?targetBlogID\x3d15677816\x26blogName\x3dGathering+of+Engineers\x26publishMode\x3dPUBLISH_MODE_BLOGSPOT\x26navbarType\x3dBLUE\x26layoutType\x3dCLASSIC\x26searchRoot\x3dhttps://pdxgaming.blogspot.com/search\x26blogLocale\x3den\x26v\x3d2\x26homepageUrl\x3dhttp://pdxgaming.blogspot.com/\x26vt\x3d-7500430126922392583', where: document.getElementById("navbar-iframe-container"), id: "navbar-iframe" }); } }); </script>

Gathering of Engineers

Ludographic considerations from the Silicon Forest

Friday, February 03, 2006

Question of the Month: February

Being the first full week of February, each blog entry this week will answer the following question, provided by KC: "What are some games that you think should be reprinted?". This month, instead of myself being the first to answer, we're going to try something different and let the person who provided the question get the first crack at answering it.

Those of you playing from home can use this entry to post your own answers!

2 Comments:

  • At 8:18 AM, Anonymous Anonymous said…

    Flowerpower!

     
  • At 11:04 AM, Blogger Dug said…

    I've got all of these, Wes.

    Snit's Revenge! has been republished as part of a package including the original Snits! SJG did it along with Awful Green Things and Ogre, all in the old DTP style that Ogre originally came in but now in old VHS tape boxes!

    Quirks and Snit's were both lots of fun when I was much younger, but the poor component quality and heavy luck factor show that their success was more about when these were published and the competition rather than good design. Although both were very clever.

    Dune is one of those games that is a classic but must be played with six people and the right six people. We took one shot at it and found it to be fairly fussy and long for what it was. In our group, getting six people to play a single game for more than 90 minutes is a bit of a trick, so it just hasn't come out much. Maybe it's the AH ruleset that leaves us cold.

    I'm with d.o., as that's one of the Kosmos small box games I never picked up for some reason, and it would be nice to have it to complete the set. And, it was a pretty good game as I remember.

     

Post a Comment

<< Home