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Gathering of Engineers

Ludographic considerations from the Silicon Forest

Sunday, January 08, 2006

I Need a Goal

Sorry I’m so late posting this week.  I figured I better get it in tonight or else I’ll be without any resolutions for the year (I prefer to call them goals).  Without goals, how can we measure progress?

I’ll be brief:

  1. Attend at least one mid-week gaming session a month (besides my own).  This is mostly a matter of putting it on my schedule and making it a priority.  I’m lucky to attend every other month, mostly due to my travel schedule.
  2. Play through my current owned but un-played list.  I’ll probably post this next week with some comments.  I’m allowed to add new games that go right into my un-played list.  Maybe I’ll get to those next year.  I think I might put a big burn-down chart on my game-room wall to track my progress.
  3. Play significantly more casual, short games at home with the family.  I’ve already had some good success with this in the past week, playing Lost Cities twice with Jacob and Blink with Matthew.  We also squeezed in a three-player game of Wyatt Earp this evening.  This is hard to measure (not a very SMART goal) but the intent will pay off.
  4. Organize and run sessions at GameStorm.  I did this two years ago but didn’t last year.  Not sure what I’ll run – any suggestions?  We will definitely run some prototype playtestings for Sunriver Games, but I’d like to run something unusual/unlikely.  Perhaps Battlestations would be a good choice.
  5. Improve my critical writing skills, particularly when reviewing and evaluating games.  This takes time (that I’m not sure I have), practice, and personal content review/editing.  I’d like be able to decompose a game as well as Chris Farrell but be a little less of a curmudgeon.

 

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